![]() Devs can explain things for days but until I see gameplay I'm not sold.''Īs i said before, a big mistake of them was to actually show gameplay so early on. Play the Dead - Play as Vampires, Ghouls, Revenants, Liches, Wights, Banshees, and Wraiths, Deadhaus Sonata focuses on asymmetric gameplay as you explore the grim world of Malorum. I believe that showing things is a better indicator of gameplay. Deadhaus Sonata is a Narrative Driven Action RPG where you play the Undead fighting the living. Most of what's going to be in the game comes from concept art or devs explaining things. I gotta disagree with that because if you've been to the server for any amount of time you would notice Denis just doesn't shut the fuck up about how this is a story driven game, so take that as you will F2P multiplayer games don't have storytelling'' ''Also, LoK games are known for storytelling first and foremost. ![]() They may have stopped them now but it's a very bad indicator of what's to come. ''Predatory fundraising using FOMO tactics for a product that is nowhere near completion. I'm just weary of being hyped for something not worthwhile because a) the above reasons, and b) I'm a LoK fan and I've learnt to stop getting hyped by speculation. I sincerely hope that Denis makes a good game because I like his game design. It's a lot of attempt at building hype or that's what it comes across as in their messaging. But their current "dev diaries" aren't even that. Play the Dead - Play as Vampires, Ghouls, Revenants, Liches, Wights, Banshees, and Wraiths, Deadhaus Sonata focuses on asymmetric gameplay as you explore. I honestly believe if they just continued doing dev diaries instead of repeatedly building hype, like how Ninja Theory did with Hellblade where they had nothing but dev diaries for two or three years, it'd do them a lot of good. The previous three issues are still there, despite their apparent overhaul. I'm about as open to DHS as any other game. Devs can explain things for days but until I see gameplay I'm not sold. I believe that showing things is a better indicator of gameplay. F2P multiplayer games don't have storytelling. Also, LoK games are known for storytelling first and foremost. ![]() Nosgoth wasn't a proper LoK sequel and a lot of people just supported it because it was supposed to somehow build hype for one. If you’re looking for free games to download to play on or offline - you’ve landed on the right page iWin offer a virtually limitless catalog of a variety of full games to play for absolutely free. No, a f2p multiplayer game isn't a "BO1 spiritual successor". Predatory fundraising using FOMO tactics for a product that is nowhere near completion. Here's my issues, same as the ones from prealpha: My opinion has not changed and will not change until I see more.
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